I have been to many, many battles in Wintergrasp, and here is all the information I have gained about it thus farTHE ULTIMATE GUIDE TO WINTERGRASPThere Is Currently 2 Bosses In Vault Of Archavon-Archavon the Stone Watcher-Emalon the Storm Watcherand in the Patch 3.2...-Koralon the Flame WatcherEvery 2 1/2 hours, a battle for Lake Wintergrasp takes placeThe attacking team has 30 minutes to touch the Titan RelicTo do so, well, you gotta bust some heads, and and shoot down some walls, and make your way into the inner part of the fortressAfter you have gotten through 2 walls, you must now destroy the keep door, and have one person touch the Titan RelicWalls cannot be damaged via player spells and attacks, they can only be damaged by Catapults, Demolishers, and Siege EnginesThere Is 3 Ranks In Wintergrasp-Recruit (You get this when you first enter the battle, cannot make any vehicle)-Corporal (You must kill 10 players during the battle to reach this rank, can now make Catapults)-First Lieutenant (You must kill another 10 players during the battle, and can now make Catapults, Demolishers, and Siege Engines)Facts About The Vehicles-Catapults: Fast, small tanks that can breathe fire and shoot plague barrels into the air, do not do much damage to walls, they are commonly used to fight off enemy players from the big tanks while they get the walls, towers, and workshops down, has the least health out of all of them, I think these move 60% faster than regular run speed, only carries one person, no passengers are allowed-Demolishers: Semi sized tanks that do more damage ranged than they do right next to something, they have 2 abilities, they can ram a wall or tower, or even enemy players, but are advised to not worry about the players, and focus on the walls, let the footmen and the Catapults take care of them, their 2nd ability is hurling a huge ball of fire, doing very good damage on walls,towers,and workshops, and this ability can be used to eliminate a massive number of enemy players if needed, these tanks have the 2nd most health out of all of them, these vehicles move at regular run speed, can carry 2 passengers and the driver as well-Siege Engines: Huge tanks that do massive damage at melee range, they again have 2 abilities, they can ram, which is done by the driver of the vehicle, and they can shoot bombs, which is done by the gunner on top of the tank, the ram ability does more damage than the gun's ability, these tanks have the most health out of all of them, these mover slower than regular run speed, very slow vehicles, which is one reason they need to be protected the most, these types of tanks should not be going after towers, they are much too slow, and will likely be killed on the way to a tower by enemy players, 4 people may ride on this tank, the driver, the gunner, and 2 free spots commonly used as safe zones for players close to dyingOffense-Get walls down, protect your workshops and southern towers, and kill enemy players, and finally, touch the Titan Relic, the more workshops you own, the more tanks you can make, if you lose all 3 of your southern towers, you lose 10 minutes in the fight, destroying the towers at the fortress will seriously help you a lot, for every tower up, the enemy team has a buff to increase strength by a large number, less towers up, less powerful the buff is to them, destory all the fortress towers, the buff goes away, all ranged dps should be destroying guns in the fortressGood Offensive Strategies-2 Front War: Have some of your team attack one side of the fortress, and distract the enemy players from the other teammates that will be destroying different walls, and getting to the Titan Relic with a free pass, works better with bigger teams-Rushing A Wall: Everybody on your team attacks one wall to quickly get it down, with small, limited defense, this is commonly done by small groups-Air Strike: There is 4 parts to the Wintergrasp Fortress, send 8 people to Icecrown, make sure they all have Artisan Riding Skill, and an epic flyer, 2 people fly into the middle part of the fortress, kill all the guns in there, 2 people go into the south part, again, kill all the guns in there, 2 go to the east part, and again, kill all the guns, same for the west side of the fortress as well, even kill the guns in the fortress towers if you can, just kill as many guns as you can from the inside, this strategy is rarely used, but works most of the time, best if used by big teamsDefenseThe first thing you should be doing when you get there is manning all the guns in the fortress, provided they are still there, kill 10-20 enemy players, rank up, and start destroying southern towers, destroy them all, they attacking team loses 10 minutes, severely hurting their chances to winGood Defensive Strategies-Stopping The Siege: Everybody stays in the fortress, all guns being used to kill tanks and enemy players, and continue doing this until the time is up, best if used by a huge team built of common PvP'ers-Toppling The Towers: Rank up as soon as you can, and as soon as you do so, go for the southern towers, and get them all down fast, and get back to the fortress to defend for the rest of the time, this is the most common strategy used overall-Didn't Stand A Chance: Hold as many workshops as possible, the fewer workshops they enemy team has, the less tanks they can make, causing less damage to the fortress walls, if you hold every workshop, the enemy team cannot make any tanks at all, therefor stopping all damage to the fortress walls, making it impossible to get to the Titan Relic, this strategy is commonly used by medium sized teams with no other option, this will make it a very long battleTenacitySay you have 40 Horde players in the Wintergrasp zone overall, and there is 45 Alliance player in the zone, the Horde gains 1 Tenacity, for every 5 more players there is than your team, you gain 1 Tenacity, the buff increases your health and damage done dramatically, the buff also goes towards your team's tanks as well, so fight in groups, and use this buff to your advantageWeekly QuestsPvPBoth factions have a weekly quests to kill 10 enemy players in Wintergrasp, can be done during or between the battles, offensive and defensiveBoth factions have a weekly quests to defend or pilot tanks while a wall, tower, or workshop is destroyed, can be done during an offensive or defensive battleBoth factions have a quest to win a Wintergrasp battle, can be done during a defensive battle, or offensive as wellBoth factions have a weekly quests to destroy 3 enemy tanks, this can be done during a defensive or offensive battle, you can kill Catapults, Demolishers, Siege Engines, or Fortress Cannons, but Tower Cannons will not count towards the questsBoth factions have a weekly quest to destroy a southern tower belonging to the enemy team, this can only be done during a defensive battlePvP/PvEBoth factions have a weekly quests to kill water elementals for a 100% drop rate quest itemBoth factions have a weekly quests to kill shadow elementals for a 100% drop rate quest itemBoth factions have a weekly quest to kill fire elementals for a 100% drop rate quest itemBoth factions have a weekly quest to kill plant elementals for a 100% drop rate quest itemKilling players gives you 5. Смотрите трансляцию игры "AFK Arena".. "Древние Руины" (Великий Султан) методы победы - Duration: 22:01. AFK ARENA МИФИЧЕСКИЙ ШМОТ!!!.